We will meet each Tuesday and Friday night at 9 p.m. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you. After all, the developers are claiming that the game can be played " without having to spend a single penny," so what have you got to lose? Join me on the Adrios server my name is Beaugh.Įach week Rise and Shiny asks you to download and try a different free-to-play, indie or unusual game, chosen by me, Beau Hindman. I've already been enjoying it for a while and have covered the re-release, but I think it deserves a second (or third?) look. Next week, to celebrate Alganon going free-to-play-ish, we will be taking a look at it. Of course, even then you should try it - after all, if we don't take chances on unique games, unique games fade away. Just be aware that if you are not a crafter at heart then you might not enjoy it. A Tale in the Desert V is a very unique game, and it should be applauded for that. I'm hoping that I get a chance to participate in more community-based projects soon, since I will be leaving it on my hard drive. Despite feeling authentic, the game will win no awards for graphics. The UI could definitely use some love, particularly the text-based inventory. ![]() Don't get me wrong I enjoyed my time in the game, but I would just like to tweak a few small things to improve it. So, to sum up my newbie experience: I learned how to make the basic items needed for survival, met a neighbor of mine, and quickly became very jealous of her achievements. Granted, I did take a few random teleports until I found a nice little area to set up camp in, so I might have missed out on busier or more populated areas. I saw hardly anyone most of the time I played - it felt like everyone else was participating in the party while I was stuck in the kitchen cleaning up. I would love to see the new player experience more involved with the rest of the playerbase. Some crating tools were a little strange, such as a distaff that was made up of rope and parts that I didn't have before assembling it, but the animations were neat. The tasks were also simpler than I thought they would be, and assembly was fun. When it got down to it, the "become a citizen" quest was not as much work as I had thought, and I had fun seeing my little camp grow. I felt excited by the mystery of what lies ahead but a little down about the fact that it would require a great, great deal of work.īut, I kept my chin up and kept working. I couldn't help but wonder if most of the players had returned from previous "chapters" of the game, which would explain their advanced knowledge. ![]() Obviously there would be great things to achieve in the game, but at a cost. I admit to feeling a sense of wonder, alongside a sense of dread, as I looked over the landscape to see the plots belonging to other players. The game is great at making you feel lost, in both good and bad ways. ![]() Once I closed the document (which seemed to "compare" our accomplishments), she sent me a private message asking me why I " did not feel like voting." Unfortunately, I had no idea how to respond. Even then, the few people I saw were either running in the distance or, in the case of one strange player, inviting me to view some sort of document. It is very possible that they were away during my daytime play sessions. While I was on, however, I rarely saw that neighbor, or other players as well. I wondered how soon it would be until I would own a mighty home also! A neighbor of mine even flaunted a pair of camels! I felt like such an amateur. There were buildings as well, taunting me and my measly brick racks. I noticed world items that I do not remember from the last time I played the game (a year or more earlier?) such as fencing. Soon, though, I was planting flax seeds, picking up grass, and making bricks. To be honest, I wasn't sure I would ever finish. I decided to follow the process that was laid out for me and soon found myself marking items off of a long checklist. ![]() There is an interesting concept behind A Tale in the Desert V: You are dropped into the middle of a desert, with nothing but a basic guide to help you.
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